SoundManager is an open source, free and simple to use sound and music player Objecrtive-C class for playing audio on Mac and iPhone App Store applications.
SoundManager is ideal for use in games and applications with basic sound playback requirements.
Detailed usage instructions on how to use the SoundManager Obj-C class within you own projects are available in the included README file.
Installation: To use the SoundManager class in an app, just drag the class files into your project. For iOS apps you will also need to add the AVFoundation framework.
Requirements:
· Apple Xcode
What`s New in This Release: [ read full changelog ]
· Added looping argument to play methods
· Added stopSound and stopAllSounds methods
· Implemented preloading for Mac OS